Online Talent Development – Toolset
by Mark Sivy. Ed.D.
Based upon recent information found at the Center for Learning and Performance Technologies website, there are currently over 2100 technology tools, programs and applications that can be used for corporate talent development, training, and learning. Most of them are proven performers, relatively easy to use and free or low cost. As an instructional designer or manager, combining these to develop various online learning lessons and activities or mobile learning chunks can make your program more exciting and engaging. Most of these tools can be included in the following categories:
- Documents – these provide for offline creation and presentation of information such as documents, spreadsheets, and presentations
- Web Browsers and Related Tools – allow for accessing, subscribing to, searching, aggregating, and reading web content.
- Personal Productivity – includes calendars, concept mapping applications, computer utilities, organizers, and accessibility tools.
- Web Information – offer the ability to create, post, and read information using websites, wikis, and blogs.
- Audio, Video, Images, and Graphics – allow for the creation, review, editing, and presentation of a variety of multi-sensory presentation
- Collaboration and Sharing – provide for common digital work spaces for groups or teams to collectively create, share, and modify content.
- Instructional Design and Development – support course content authoring and learning assessment
- Communication Tools – permit both synchronous and asynchronous options such as email, instant messaging, texting, and discussion forums.
- Public Information – present many forms of information access including but not limited to frequently asked questions (FAQs), tutorials, podcasts, and open courseware.
- Course Management Systems – enable the creation and delivery of course content as well as interactive participation, social exchange, collaboration, tracking, communication, and grading.
- Web Conferencing and Web Meetings – allow individuals to meet synchronously using voice, voice and video, whiteboards, and screen sharing.
- Social Networks – permit the creation of various online communities, and allow for the formation of personal and professional networks.
Using these when and where there is a need can result in positive learning experiences and good evaluations.
“In chess, knowledge is a very transient thing. It changes so fast that even a single mouse-slip sometimes changes the evaluation.” ~ Viswanathan Anand